
DSRĭSR, or Dynamic Super Resolution, is one of the most ingenious tricks added to Nvidia’s Control Panel in recent years. So it’s best to compare the NVCP with in-game AF methods (if there are any), and decide for yourself which works best. NVCP’s anisotropic filtering can work better than in-game AF settings, but this isn’t guaranteed, and other times it’s of identical quality (The Witcher 3 and F.E.A.R being cases in point). Only use this if you believe that AF is having a negative impact on game performance.


Looking at the list of NVCP’s 3D settings, you might also spot ‘Texture filtering - Anisotropic Sample Optimization’, which can improve performance when you have AF switched on at a small cost in filtering quality.
